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Submitted on
September 9, 2012
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1.7 MB
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Mass Effect 3 Steve Cortez XNALara by SumireHaikuXNA Mass Effect 3 Steve Cortez XNALara by SumireHaikuXNA
Model: Steve Cortez
Game: Mass Effect 3

All rights reserved to BioWare and Electronic Arts!

Note: This model isn't actually included in the game files. I mean, he is... but since his head was just a morph we can find only the base mesh used for his appearence. In fact, I used that specific head mesh to create him and I edited his mouth in 3ds max since he looked a little 'ducky' XD
The rest was made in Photoshop, using the base textures for the recolors. Quite a long and hard work, but I really needed Steve in my XNALara collection (I really love this character ♥). He may not look 100% like the original Steve, but I think the result is still acceptable.


No copyright infringement intended! I'm not redistributing these models for money nor anything. This is just for fun, I respect companies who work on every game. Please always credit the companies behind the models!

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Dawgoyle Oct 11, 2012  Hobbyist General Artist
YAY CORTEZ!! :squee:
MrJuniorer Oct 10, 2012  Hobbyist General Artist
Awwwww Cortez!!!
Btw, Cortez deserves a shirtless version, too. ;-)
His beard should be a bit thicker and skin darker. But that's nice anyway. I like this latino cutie so much.
The-JoeBlack Sep 9, 2012  Professional Traditional Artist
NO WAY!! YOU DID IT!!! Totally looks like him! :) :) :)
Deemonef Sep 9, 2012  Hobbyist Digital Artist
Yeah. Cotze. Thanx for him. He was so needed:)
TRDaz Sep 9, 2012  Hobbyist Digital Artist
Nice! Though BlondeSteve said you would get the un-rigged face and I would rig it, if you did send it to me, I wouldnt have minded :) But it doesnt matter now, still, great work! :D
SumireHaikuXNA Sep 9, 2012  Student Digital Artist
Ah yeah the problem is my 3D Ripper with ME doesn't work >_> I don't know why, the game crashes everytime I try to capture something. Still, if we could get the original mesh you could rig it anyway :D
I don't think that BW morphed this original mesh that much, considering my result... but I don't think he's 100% identical anyway.
Great job Sumire, though for a fan like me the difference is still noticeable right away ;P Me and all the other :iconsteve-cortez-fans: would really REALLY love and be eternally grateful if you could somehow get 100% real model of Steve for XNA/3Dmax somehow Sumire (or TRDaz)! Plz plz! :please: :please: :please: :sniff:
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